/*
  Diamond Girl - Game where player collects diamonds.
  Copyright (C) 2005-2014  Joni Yrjänä <joniyrjana@gmail.com>
  
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.
  
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.
  
  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA


  Complete license can be found in the LICENSE file.
*/

#include "cave.h"
#include <stdio.h>
#include <string.h>

char * cave_displayname(char * cave_name)
{
  static struct
  {
    char * cave_name;
    char * displayname;
  } caves[] =
      {
        { "/random", "The Deep Cave"          },
        { "/well",   "The Well"               },
        { "a",       "The Antiquitarian Land" },
        { NULL,      NULL                     }
      };
  char * displayname;

  displayname = NULL;

  for(int i = 0; displayname == NULL && caves[i].cave_name != NULL; i++)
    if(!strcmp(caves[i].cave_name, cave_name))
      displayname = caves[i].displayname;

  if(displayname == NULL)
    displayname = cave_name;
  
  return displayname;
}
